OVERVIEW]
Combat Mission: Shock Force is poised to become the new gold standard for computer wargames and military simulations. With over three years of intensive ground-up development,
Combat Mission: Shock Force is ready to succeed Battlefront's previous series of top rated, award winning WW2 tactical simulations;
Combat Mission Beyond Overlord,
Barbarossa to Berlin, and
Afrika Korps.

[SETTING]
At it's core,
Combat Mission: Shock Force is a military simulation depicting a hypothetical near-future conflict in Syria following a fundamentalist coup d’état. As in Afghanistan 2001, the radical new government's refusal to shut down major terrorist organizations and its' regional destabilizing effect, compel NATO Coalition forces into action.
The initial release of
Combat Mission: Shock Force focuses on the actions of the US Stryker Brigade Combat Teams (SBCT) and Heavy Brigade Combat Teams (HBCT) as they fight against Syrian Army Infantry, Mechanized and Armored units.
Combat Mission: Shock Force also features Unconventional Threat forces such as terrorists, spies, suicide bombers, IED's and other deadly tools employed in the asymmetric warfare of the modern day.
Along with the standard Red vs. Blue engagements typified in most wargames,
Combat Mission: Shock Force will also allow players to fight Red vs. Red (Syria vs. Syria) and Blue vs. Blue (NATO vs. NATO) battles as well.
[ENVIRONMENT]
Since
Combat Mission: Shock Force models combat set in Syria, a nation rich in diverse geography, the terrain types range from flat expanses of desert to vast wooded and mountainous regions and from small villages and towns all the way up to and including dense urban centers. Gamers familiar with the earlier Combat Mission games will be thrilled with the new 1 meter by 1 meter terrain mesh that allows for stunningly realistic maps. Dynamic lighting, deformable terrain, new '
flavor objects' and graphic special effects only help to further accentuate and intensify the playable environments.
Of course this new High Fidelity terrain modeling also extends into the realm of structures.
Combat Mission: Shock Force features buildings with distinct window and door placement and interaction, variable roof styles, balconies, foundation sizes and heights. Buildings range from simple single story shops to soaring 8 story high housing and office complexes.

The dynamic style of play inherent in
Combat Mission: Shock Force's new game engine allows, for the first time, unique objectives for each side in a given battle, allowing each side to fight to fulfill its own goals rather than a single set common to both. This introduces a new challenge of having to guess and anticipate what the enemy is trying to achieve instead of knowing for sure what the other side is up to.
For those that prefer quick pick-up-and-play games,
Combat Mission: Shock Force also includes the fan favorite Quick Battle option, now with more customizable options than ever. Those with a penchant for design can dive right in to the all new designed and expanded Game Editor to create their own battles.
Info: http://www.battlefront.com/products/cmsf/
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